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 So long SWG!!

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juric
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Number of posts: 118
Age: 31
Location: San Francisco, CA
Registration date: 2008-07-17

PostSubject: So long SWG!!   Wed Sep 16, 2009 8:36 am

So it begins.

http://starwarsgalaxies.station.sony.com/p...3&month=current

Due to the overwhelming success of the recent Free Character Transfer Service, we want to inform you that on October 15, 2009, at 5:00 PM PT, Sony Online Entertainment (SOE) will close the following 12 Star Wars Galaxies servers:

o Corbantis
o Europe-Infinity
o Intrepid
o Kauri
o Kettemoor
o Lowca
o Naritus
o Scylla
o Tarquinas
o Tempest
o Valcyn
o Wanderhome

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Franco
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Number of posts: 338
Age: 34
Location: Seattle
Favorite MMO: SWG
Registration date: 2008-06-30

PostSubject: Re: So long SWG!!   Thu Sep 17, 2009 1:13 am

Man, its kind of sad to see Lowca on that list. I will always remember SWG as the greatest MMO ever. Of course pre NGE.

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Tanis
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Registration date: 2008-07-02

PostSubject: Re: So long SWG!!   Thu Sep 17, 2009 2:48 pm

More like Pre CBU http://swg.wikia.com/wiki/Combat_Upgrade Sad

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twopheat
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PostSubject: Re: So long SWG!!   Sun Nov 08, 2009 10:14 am

I have logged off of my Jedi for the last time... Even with merging, the lack of "jumping" physics is, for me, the final nail in the coffin. Try as they may, to add things and make improvements to the game, after trying Aion, and Fallen Earth, I am convinced that SWG will never be as exciting again. IF they could bring it over to a new game engine, it could be a show stopper again, but they won't/can't. That being said, SWtor is on the horizon (jedi class recently unveiled), and until something comes along that is lightyears better (pardon the pun), I'll be in Fallen Earth and or Aion. I hear SWTor s NOT thinking of player housing, nor have I heard of any crafting..... both of which are essential to a badass mmo. Fallen Earth, if you haven't checked it out yet, is like SUPER NGE swg, set in the madmax world. Post-apocalyptic mmo, ftw.
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juric
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PostSubject: Re: So long SWG!!   Thu Nov 12, 2009 8:33 pm

You know honestly, I used to think that player housing was cool. But looking back, I don't ever want it again. And trust me, I had a really really cool player house. But it took me hours upon hours to make, and in the end.. no one really ever saw it. Even with my vendors in there, not too many people in the grand scheme of things ever got a chance to enjoy the fruits of my labor. I pray to god that SWtor doesn't have housing. As for crafting, I'm pretty sure it'll be a more advanced system of what is in the KOTOR series. I don't want to ever have to log on again and scour the planets for hours trying to find that perfect resource to set my harvesters on. Looking back, it was just too much of a headache.

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twopheat
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PostSubject: Re: So long SWG!!   Wed Jan 06, 2010 11:30 am

OUCH OUCH OUCH!!!! whoooooa buddy, housing was one of the premium functions of SWG. I saw thousands of AWESOME houses, and deco schemes, I have seen awards, gone to in-game parties and weddings and meetings in amazing homes in-game. I've helped design and setup houses, mansions, guild halls and city halls (BIG UPS TO FRANCO FOR OUR EVER AMAZING DOMO CITY HALL!!!) Not to mention fuckin YACHTS!!! I have pimped yachts, for space parties, new years eve parties, wookiee life day parties, and crafting(yes crafting) cruises. All crafting devices, tons of materials, and a crew of crafters and ents to keep it fun.

If SWtor has no housing, ever, they won't have me, for long. I played SWG up until November of 2009, and it has only gotten better for home deco, houses now have WINDOWS lol, siiiick!!!! I can't STAND not having a home in-game, it's as though we're all homeless.... I like a place to hang my trophies, and my enemies scalps Smile Long live in-game housing in mmo's. afro
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